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Blake And Mortimer: The Curse Of The Thirty Denarii Xforce

Updated: Mar 29, 2020





















































About This Game Mortimer has just been contacted to inspect a huge archeological discovery in Greece: Judas’ thirty denarii! Nearly 2000 years ago, the apostle Judas betrayed Christ to the Romans for thirty denarii. The silver coins contain a deadly curse to anyone who touches them. In the wrong hands, such a dangerous artifact could spell disaster for the entire human race… Blake and Mortimer must find the missing denarii before any blood is shed again. Fearless as always, Blake and Mortimer return in this thrilling new adventure! Useful helps : Take advantage of the zoom x2 to take a look right into the scene and use the tips you acquire to get the hidden objects. Need tips or time ? Unveil the hidden bonus stars to gain some. - Simple and intuitive hidden objects gameplay - An interactive inventory - A range of mini games: Puzzles, Match 3, Sliding Blocks Sumptuous scenes : From the Mortimer’s desk to an enigmatic cave in Greece passing by a tub full of surprises, follow our two heroes in their thrilling adventure through majestic scenes. 1075eedd30 Title: Blake and Mortimer: The Curse of the Thirty DenariiGenre: Adventure, CasualDeveloper:MzonestudioPublisher:Microïds IndieRelease Date: 6 Mar, 2018 Blake And Mortimer: The Curse Of The Thirty Denarii Xforce Wasted potential, the game.First of all, it was way too short! A cleverer use of the story might have doubled the game lenght. Atleast it didn't spoil all of the comic. I intend to seek it out after this.The original comic art is gorgeous, and in many places utilized very cleverly. Hidden object mechanics and minigames are used in clever ways to compliment the art and the plot. I even admire some of the points where the original artwork and the mediocre stock images meet.Inconsistency in art and translation is what totally breaks this game. Most of the art created for the game is nowhere near the style of the comic and not exactly consistent within itself either. Several hidden objects aren't actually hidden in the background, but floating on contrasting backgrounds. With a little digging it appears this game was originally published in French. Whoever translated it messed up some of the object names pretty badly.. Wasted potential, the game.First of all, it was way too short! A cleverer use of the story might have doubled the game lenght. Atleast it didn't spoil all of the comic. I intend to seek it out after this.The original comic art is gorgeous, and in many places utilized very cleverly. Hidden object mechanics and minigames are used in clever ways to compliment the art and the plot. I even admire some of the points where the original artwork and the mediocre stock images meet.Inconsistency in art and translation is what totally breaks this game. Most of the art created for the game is nowhere near the style of the comic and not exactly consistent within itself either. Several hidden objects aren't actually hidden in the background, but floating on contrasting backgrounds. With a little digging it appears this game was originally published in French. Whoever translated it messed up some of the object names pretty badly.

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